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chapter in ❐ Handbook of Research on Serious Games for Educational Applications
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"Working Memory" is a fairly recent invention, and smack-dab in the middle of cognitivism hype
- > If you wish to develop a skill or impart knowledge, create a game that closely matches the end state you wish to achieve
- > So as developers of computer games, we should design our games to be as close to the actual end performance that we seek to develop
- ~ depth of information processing predicts long-term storage
- ~ working memory spans differ in individuums
❐ What Cognitive Psychology Can Tell Us About Educational Computer Games
Backlinks (3)
- > If you wish to develop a skill or impart knowledge, create a game that closely matches the end state you wish to achieve
- > So as developers of computer games, we should design our games to be as close to the actual end performance that we seek to develop
- ~ depth of information processing predicts long-term storage